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    HomeNews10 Missed GameCube Gems You Should Play

    10 Missed GameCube Gems You Should Play


    Over the vacations we’re republishing a few of our greatest options, interviews, opinion items and speaking factors from the earlier 12 months from employees and contributors alike — articles that we really feel characterize our best of 2021. In them you will discover our typical mixture of thoughtfulness, frivolity, retro experience, gaming nostalgia, and — after all — enthusiasm for all issues Nintendo. Take pleasure in!

    The North American twentieth anniversary of Nintendo’s cube-y console is upon us and we’ve come to understand that two total many years is lengthy sufficient for folks to both forget the GameCube’s charming boxy shape and even develop to maturity with out ever dealing with Nintendo’s dealt with {hardware}. “0 years can be loads of time for something lower than the perfect and brightest examples of the system’s library to quietly fade from reminiscence.

    So whereas that is the right time to mud off much-loved copies of F-Zero GX, Super Smash Bros. Melee, and Metroid Prime for another completely satisfied go, why don’t we dig a little bit deeper and rejoice the console’s wider and extra uncommon releases as nicely? Right here we select some barely extra obscure imports and curios that always get barged out of the highlight by Wind Waker, RE4 and the remainder…

    Kururin Squash! (GCN)

    Writer: Nintendo / Developer: Eighting

    Launch Date: 14th Oct 2004 (JPN)

    “Extra Kururin” is admittedly all the outline this recreation wants — who doesn’t wish to play extra Kururin?

    The straightforward-to-grasp but difficult-to-master wall-avoiding gameplay that made the launch GBA title such an surprising spotlight is current and proper right here, the all-new 3D environment sensibly used to flippantly improve slightly than over-complicate the already good components. Sadly this title turned out to be the ultimate outing for Nintendo’s whirly action-puzzle sequence, however no less than it went out on a excessive.

    Odama (GCN)Odama (GCN)

    Writer: Nintendo / Developer: Vivarium

    Launch Date: tenth Apr 2006 (USA) / thirty first Mar 2006 (UK/EU)

    One way or the other this imaginative mixture of pinball and feudal Japanese warring acquired a worldwide launch, and we’re very glad it did. Use big flippers to propel the titular ball in direction of your enemies, order your troops by way of the oft-forgotten GameCube microphone, and do your absolute best to get your bell to the aim in time.

    Half-arcade motion, part-tactics, part-shouting, Odama will not be everybody’s thought of a must have title, however then once more we’d hope for nothing much less uncommon from the thoughts accountable for the Dreamcast’s most well-known speaking fish, Seaman.

    Doshin The Giant (GCN)Doshin The Giant (GCN)

    Writer: Nintendo / Developer: Nintendo

    Launch Date: twentieth Sep 2002 (UK/EU)

    Doshin the Giant debuted on Nintendo’s costly and completely Japanese 64DD add-on, though this European-released port of the large’s island-based shenanigans is fortunately barely simpler to pay money for.

    Paying homage to Populous earlier than it and From Dust after it, the intention is to make use of your god-like powers to boost and decrease the terrain to raised fit your island’s inhabitants and customarily assist them out, which in flip will lead to them loving (or hating) your big yellow type.

    Cubivore: Survival of the Fittest (GCN)Cubivore: Survival of the Fittest (GCN)

    Writer: Atlus / Developer: Clever Techniques

    Launch Date: fifth Nov 2002 (USA)

    One other venture initially imagined for Nintendo’s Japanese N64 disc drive, though this one has the excellence of by no means releasing on that earlier rewritable format. The putting low-poly visuals used to navigate the blocky Cubivore world assist to summary an expertise that routinely asks you to not solely defeat your enemies, however tear them limb from limb earlier than consuming their our bodies, all in a bid to mutate, mate, and be reborn right into a type able to overthrowing the Killer Cubivore.

    DreamMix TV World Fighters (GCN)DreamMix TV World Fighters (GCN)

    Writer: Hudson Delicate / Developer: Purple Leisure

    Launch Date: 18th Dec 2003 (JPN)

    Smash Bros could now have wonderful variations of two of the most well-liked Belmonts, in addition to an enormous amount of incredible remixes of traditional Castlevania tracks to go along with them, however there’s nonetheless just one crossover combating recreation that lets legendary vampire killer Simon tackle Transformers‘ Optimus Prime.

    It’s honest to say nothing’s ever going to beat Sakurai’s sequence on the subject of crossovers, however Konami’s try to take the style throne is on the very least a vibrant jumble of recognisable faces and grin-inducing ‘Wait, they actually included that man?!’ character decisions.

    P.N.03 (GCN)P.N.03 (GCN)

    Writer: Nintendo / Developer: Capcom Manufacturing Studio 4

    Launch Date: ninth Sep 2003 (USA) / twenty ninth Aug 2003 (UK/EU)

    AKA: ‘That point Shinji Mikami, endlessly most well-known for giving the world the survival horror masterpiece Resident Evil, determined he needed to create an intense and deeply trendy motion recreation’.

    One of many notorious ‘Capcom 5’, P.N.03 options distinct enemy sorts that work collectively inside tightly managed arenas to make every room its personal mesmerising rating assault action-puzzle sequence; and with a little bit follow gamers will discover themselves executing completely timed balletic twirls straight via incoming laser fireplace, all of the whereas enveloped by the clear traces and clean curves of unmistakably Y2K-style structure.

    Lost Kingdoms (GCN)Lost Kingdoms (GCN)

    Writer: Activision / Developer: FromSoftware

    Launch Date: twenty seventh Might 2002 (USA) / ninth Aug 2002 (UK/EU)

    Mix the depth of an RPG with the irresistible nature of card amassing, add a splash of motion and also you’ve acquired GameCube unique Lost Kingdoms, a darkish journey from a unusual little developer referred to as FromSoftware. Whatever happened to them?

    In yet one more twist away from RPG norms, the heroine, Katia, by no means assaults immediately herself and is as a substitute fully reliant on the monsters she summons forth from the playing cards she buys, captures, and transforms, with gamers aiming to construct a deck able to taking over the mysterious entity behind the lethal Black Fog.

    Nintendo Puzzle Collection (GCN)Nintendo Puzzle Collection (GCN)

    Writer: Nintendo / Developer: Clever Techniques

    Launch Date: seventh Feb 2003 (JPN)

    Excess of a repackaged bundle of beforehand launched classics (not that we ever thoughts seeing video games this good make a comeback), this tough trio of Nintendo-born puzzlers — that’s Panel de Pon, Dr. Mario 64, and Yoshi’s Cookie — contained on one handy disc look and play higher than ever earlier than.

    Whichever title’s your private favorite, you’ll be able to stay up for aggressive matches in opposition to as much as 4 gamers in addition to the possibility to take the sport on the moveable; simply join a GBA to the console and obtain the unique launch of those evergreen brain-teasers (and do not flip the facility off till you are finished).

    The Legend of Zelda: Four Swords Adventures (GCN)The Legend of Zelda: Four Swords Adventures (GCN)

    Writer: Nintendo / Developer: Nintendo EAD

    Launch Date: seventh Jun 2004 (USA) / seventh Jan 2005 (UK/EU)

    What if The Legend of Zelda, a sequence well-known because the ‘80’s for its fiendish puzzles and absorbing dungeon-based solo gameplay, all of the sudden turned a frantic cooperative riot?’ asks Four Swords Adventures — and the one reply attainable is: ‘It’d be a heck of plenty of enjoyable’.

    With an enjoyably episodic journey at its coronary heart, a aggressive mode for these occasions you wish to unleash Hyperlink’s acquainted arsenal in opposition to your pals, and a stupendous ‘SNES+’ graphical fashion, there’s loads of causes to maintain your SP absolutely charged and, even when taking part in alone, there’s lots to like. It’s by no means been straightforward (or low-cost) to arrange the amount of handhelds and cables essential to play it with a full group of individuals, but it surely’s at all times been definitely worth the effort.

    Donkey Kong Jungle Beat (GCN)Donkey Kong Jungle Beat (GCN)

    Writer: Nintendo / Developer: Nintendo EAD

    Launch Date: 14th Mar 2005 (USA) / 4th Feb 2003 (UK/EU)

    Information the primary member of the DK Crew to banana-collecting victory on this accessible platformer that makes use of essentially the most uncommon management scheme of all of them — bongos. That’s proper! Seize your plastic percussion and faucet, slap, and clap your means via 16 worlds of fruit-themed journey.

    A muscular monkey’s mightiest second? Possibly not, however the workforce that made this went on to make Super Mario Galaxy, which ought to let you know one thing. Should you’re bored with bringing out the identical outdated rhythm video games at events, this makes for an ape-tacular various.

    That’s our record, however we’re certain you’ll be able to provide you with lots extra! Which offbeat GameCube video games would you suggest?

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