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    HomeReviewsArmor Video games implements four-day working week | Pocket

    Armor Video games implements four-day working week | Pocket

    Armor Video games, writer of Crush the Citadel, will transfer to a everlasting four-day working week construction, following a three-month trial interval.

    In accordance with Armor Video games CEO John Cooney, the most recent survey confirmed 87.5 per cent of workers felt able to implement the change everlasting, and 100 per cent of workers felt their productiveness was equal to or higher than a five-day working week.

    Cooney said in a Twitter thread: “We’re nonetheless working by means of the challenges. The world nonetheless works Fridays (and Saturday and Sunday), some processes do not see the productiveness advantages of a brief week as a lot as others. The workforce has been affected person and pragmatic, acknowledging points and serving to to work on options.”

    Nevertheless, Cooney concluded: “I am extraordinarily proud of the four-day workweek at Armor Video games and the way the workforce leaned into making it work (on high of every thing else). Now we have cool individuals right here who trusted us to do that experiment. It paid off.”

    Such pronounced efforts to regulate the work-life steadiness inside the cellular video games business embody Finnish cellular video games outfit Fingersoft’s trial scheme of lowered working hours in September 2021, providing all workers the choice to work 80 per cent of their standard weekly hours at 90 per cent pay.

    The announcement comes after the announcement of Crush the Castle: Legacy Collection, a cellular and PC bundle of the unique net sequence compiling Crush the Citadel 1, 2, and Adventures. The Legacy Assortment is anticipated to launch on March 1 2022.

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