Antoine Henry, who has labored at Ubisoft for over 14 years, introduced his departure from the corporate over on LinkedIn (thanks, Resetera) final week. “Goodbye Ubisoft! After almost 15 years, immediately was my final day,” Henry wrote. “I am grateful for the individuals I’ve met and what they introduced me professionally and personally. Hopefully I used to be in a position to give again a little bit bit.”
Henry labored on Cranium & Bones from 2014 to 2017 as a lead recreation designer earlier than working because the title’s affiliate recreation director from 2017 to 2018. He then went on to assist develop Murderer’s Creed Valhalla and its Siege of Paris growth earlier than returning again to Cranium & Bones in 2021.
Cranium & Bones was introduced 5 years in the past at E3 2017 and was initially down for a 2018 launch. Since then, the sport has been delayed time and time once more. The final we heard on Cranium & Bones was that Ubisoft Singapore was rebooting the sport with a “new imaginative and prescient” and that the earliest we may anticipate it will be by mid-2022.
What are your ideas on Cranium & Bones? Do you assume it should ever floor from the briny deep? Tell us down within the feedback beneath.