Crystal Dynamics Defends Marvels Avengers XP Nerf


Crystal Dynamics has responded to criticism of the recently-announced degree development nerf in Marvel’s Avengers. Whereas the studio acknowledged that its preliminary clarification was complicated, it doubled down on its choice.

Over on Reddit, Crystal Dynamics stated that XP leveling in between greater ranges “didn’t scale nicely,” and in consequence, gamers had been leveling up 2-Three instances per 10-20 minute mission.

“The issue we had been seeing, and listening to, was that you’d instantly get extra talent factors than you had time to evaluation, apply, and get used to, earlier than embarking in your subsequent mission and gaining your subsequent few ranges. Hopefully, you possibly can see the difficulty right here,” wrote the studio. “We would like folks to degree up, the truth is, we actually need to see extra folks degree up extra Heroes, as enjoying the complete Avenger roster needs to be probably the most enjoyable factor you are able to do, however we don’t need the leveling up expertise to be too overwhelming or diminish exploring every talent buy.”

In response to the developer, the revamped system will add 3-5 hours of recreation time to succeed in the utmost degree, which ought to translate to a steadier tempo of development at greater ranges (each 2-Four missions or so). “We additionally tuned the sport to make early leveling barely quicker, giving gamers extra benefit towards enemies when first beginning out and hopefully making them really feel extra like a Tremendous Hero quicker,” added Crystal Dynamics.

Regardless of the reason, gamers are nonetheless sad with the adjustments. The overall consensus is that Marvel’s Avengers suffers as a result of an absence of content material, not its authentic XP system.

[Supply: Reddit]

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