Cyberpunk 2077 Patch Will Enhance Police Habits and Automobile Dealing with

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Cyberpunk 2077 patch 1.2, which was delayed because of February’s ransomware assault, is due out quickly and CD Projekt RED has highlighted a number of the enhancements it’s purported to make.

Following participant complaints, police habits will endure readjustments in order that it takes a while for the cops to reach at a criminal offense scene. In response to the developer, this “ought to lower the issue of NPCs spawning behind gamers’ backs and create an impression that it takes a while for the police to reach on the crime scene after the crime has been reported.” A recon drone unit has additionally been added to present the impression that police is assessing conditions.

Subsequent, the patch will repair car dealing with after a variety of gamers took concern with the steering pace. Apparently, this was extra of a problem for platforms with decrease body charges, and “centered round how onerous it was to maintain automobiles off the sidewalks and such.” When experiencing decrease body charges, our automobiles have been tougher to regulate,” CDPR defined. “We traced this to some code that wasn’t dealing with excessive adjustments in body price correctly. The steering pace is now very constant from 20 to 60+ FPS. Final, we checked out a bunch of tweaks to particular person automobiles and adjusted a few of them that have been too twitchy in low body charges, together with the participant’s Archer Hella.” A steering sensitivity slider has since been added to the choices menu.

Final however not least, a brand new “Unstuck” function will clear up the issue of gamers having to desert autos as a result of they bought beached or high-centered. “Whereas holding down the accelerator, now you can rock the car ahead or again, or rotate it left/proper,” CDPR added.

We’ll replace our readers when the patch is dwell.

[Supply: CDPR]

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