EA has patented expertise that seeks to let gamers stream and play full video games earlier than they have been downloaded.
As noticed by GameRant, the patent could be discovered on the United States Patent and Trademark Workplace right here, the place you possibly can see a diagram of the system in motion. The plan entails the creation of a “dynamic online game shopper” that gives a stream of the sport to gamers from a distant simulation engine, upon request.
“The dynamic online game shopper can make the most of a state stream sport engine together with a sport software streaming service to supply customers with the power to start enjoying video games rapidly on an enormous vary of gadgets,” the patent reads. What this implies is that you may request to play a online game you personal with out it being downloaded in your native system, propped up by a distant on-line stream akin to Google Stadia or different cloud-based companies. It isn’t fairly clear whether or not you may be downloading the sport within the background throughout this course of, however it’s implied that that is the issue EA is attempting to resolve.
The patent copy could be discovered right here, the place it explains how this expertise seeks to resolve the “time consuming” set up course of, sidestepping the wait to let gamers soar into the motion. EA’s patent observes the rising problem of video games getting bigger and taking longer to put in. “Because of the giant measurement of video games, it will probably take a big period of time of a consumer to start enjoying a sport after it has been bought,” the patent reads. “This obtain course of could be fairly irritating if a consumer is focused on enjoying a brand new sport with associates or has a restricted period of time to play the sport.”
Gamers will probably nonetheless must have a good web connection in an effort to handle the simulated sport stream, nevertheless it implies that gamers may soar right into a sport as quickly as they purchase it, somewhat than ready for it to put in or obtain first.
In different EA information, the corporate not too long ago accomplished a $1.2 billion acquisition of Codemasters, which it will likely be treating as an “impartial group,” going ahead. Throughout an earnings name, it was revealed that the corporate had made $three Billion from its Star Wars video games and that it has no plans to decelerate future improvement efforts with the licence.
Jordan Oloman is a contract author for IGN. Observe him on Twitter.