Ultimate Fantasy 14: Endwalker, the upcoming growth for Sq. Enix’s massively profitable MMORPG, marks the top of a serious story arc that stretches throughout one reboot and 4 expansions. Ultimate Fantasy 14 director Naoki Yoshida shared with IGN how this long-running saga was solely doable because of the MMO’s continued success.
Earlier this month, Yoshida appeared on stage in Japan to disclose the subsequent growth for Ultimate Fantasy 14, Endwalker. The upcoming growth closes the ebook on a storyline that first started in Ultimate Fantasy 14: A Realm Reborn, which was launched in 2013. This storyline specializing in a conflict between two gods, Hydaelyn and Zodiark, might be eight years outdated by the point Endwalker is launched later this 12 months.
However even getting so far was not assured for the event crew. “The thought of making a large-scale saga and bringing closure to it after a number of expansions happened once we have been engaged on A Realm Reborn,” says Yoshida in an interview with IGN. “Nonetheless, as a way to make that concept a actuality, gaining recognition and buying the sufficient funds and acclaim to proceed long-term service could be required.”
Yoshida says that till the launch of the second growth, Heavensward, it was nonetheless unclear if the event crew may obtain its aim of telling an extended, multi-expansion storyline. “Our aim largely relied on if gamers have been having fun with the sport and persevering with to play,” admits Yoshida. He goes on to say that it wasn’t till the discharge of the Stormblood growth when he “lastly felt assured that we’d be capable of make this a actuality.”
As as to whether future storylines in Ultimate Fantasy 14 might be as lengthy, Yoshida is not sharing simply but. “I imagine the event employees is most eager on discovering out extra concerning the subsequent story, together with how lengthy it could be and if we’ll be going within the route of shorter storylines.”
Ultimate Fantasy 14 famously suffered a disastrous launch again in 2010. Preliminary impressions from critics and gamers discovered there have been simply too many difficult techniques and bugs weighing the MMO down for it to be pleasurable. IGN reviewed the unique model and gave it a 5.5.
Yoshida was tasked with revitalizing Ultimate Fantasy 14, a course of that took over two years. Then, in 2013, the favored MMORPG that gamers love in the present day launched renewed beneath a brand new title, A Realm Reborn.
However given such a rocky begin and the necessity for a whole overhaul, it is comprehensible why Yoshida would really feel unsure whether or not or not Ultimate Fantasy 14 may even make it to Endwalker. Eight years and 20 million gamers later, Ultimate Fantasy 14 might be in its strongest place but after glowing evaluations for the final growth, Shadowbringers.
Together with the conclusion to the Hydaelyn storyline, Endwalker will introduce two new job courses. The primary class that was revealed is Sage, a brand new “barrier” healer kind class the place characters management floating swords that deal harm and heal allies. Yoshida tells IGN that the character animation work, particularly, might be one thing that may impress followers.
Yoshida can also be serving as producer on the upcoming Ultimate Fantasy 16, developed by a crew that features former Ultimate Fantasy 14 builders. Yoshida has already shared particulars concerning the heroes and world of Ultimate Fantasy 16 right here. Ultimate Fantasy 14 may even be coming to PS5 later this 12 months.
Matt T.M. Kim is Information Editor at IGN.