Welcome to IGN Unfiltered, our usually occurring interview sequence the place we sit down with the most effective, brightest, and most fascinating minds within the online game business. (Compensate for the opposite 50-plus episodes right here.) My visitor this episode is IO Interactive CEO and co-owner Hakan Abrak, who talks very brazenly and actually about working a AAA unbiased recreation studio within the trendy period. He discusses leaving Sq. Enix to go it alone and the way the studio virtually ran out of cash at one level, how the studio landed the James Bond recreation deal and the way the group is considering it, the way forward for Hitman, and way more!
Take a look at the total episode within the video above, however in the event you’d desire to hearken to the 75-minute interview, here is an audio-only podcast obtain hyperlink. Someway I hope you may try the interview! Under is a clip, wherein Abrak talks a bit concerning the inspiration the group is drawing from for its upcoming 007 recreation:
And in the event you missed it, here is the earlier episode of Unfiltered, wherein ex-Halo builders Jaime Griesemer and Peter Tamte candidly focus on their resurrection of the controversial “playable documentary” army shooter, Six Days in Fallujah:
Compensate for each episode of IGN Unfiltered right here, together with conversations with Bethesda recreation director Todd Howard, Ubisoft CEO Yves Guillemot, former PlayStation boss Jack Tretton, Journey creator Jenova Chen, Halo boss Bonnie Ross, and lots of extra!