Is Intel’s Rocket Lake actually that unhealthy? • Eurogamer.internet


Plus Xbox Collection X efficiency checks, DF Supporter Q+A and far extra.

Sure, it is a public vacation, however Digital Foundry Direct Weekly continues nonetheless! On this 91 minute episode, myself, John Linneman and Alex Battaglia sort out quite a lot of matters, kicking off with the controversy surrounding Intel’s Rocket Lake. From our perspective, it is definitely performant in video games however with the Core i9 dropping two cores and your entire vary debuting on a platform that might be phased out throughout the yr, there’s loads to rely in opposition to it too. Regardless, is it actually as unhealthy because the PC tech channels say it’s?

The dialogue strikes onto to a bunch of Xbox Collection X efficiency checks – John took a take a look at Octopath Traveller and Samurai Shodown’s 120Hz patch, whereas additionally revisiting Crash Bandicoot four on Xbox Collection X. Is it actually much less performant than the PS5 model? After that, the staff mourns the lack of the PS3 and PlayStation Vita digital shops and ponders Sony’s dedication to its massively necessary console again catalogue.

Welcome to the newest Digital Foundry Direct Weekly with Wealthy Leadbetter, John Linneman and Alex Battaglia.

After a collective moan in regards to the state of the Home windows Retailer, we transfer on to our favorite a part of the present, the place we take questions immediately from customers on the Digital Foundry supporter programme. What will we count on specs-wise from PlayStation VR 2? What about Elite Harmful’ new planetary rendering know-how? And if we did not have picture high quality and efficiency metrics to think about, what would Digital Foundry video content material really encompass… and can we take pleasure in video video games no matter technical points? These are just some of the highlights – you should definitely watch or hear for the full-fat expertise!

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