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    Knockout Metropolis’s new patch addresses the problems brought on by the final patch • Eurogamer.web

    “We all know how irritating it’s when the sport performs another way than what’s anticipated.”

    Knockout Metropolis’s 4.0.2 patch is now reside.

    In addition to the same old tweaks to gameplay and bugs, the patch additionally addresses points that have been launched in Patch 4.0.

    “We heard loads of gamers expressing considerations about these gameplay points, a few of which actually tousled your stream after months of growing muscle reminiscence related to taking part in,” says a dev word posted to Reddit.

    “We needed to get these fixes out to gamers as rapidly as potential, as a result of we all know how irritating it’s to really feel that you just did one thing properly, and the sport performs another way than what is predicted. Thanks on your persistence with us whereas we labored to repair these.”

    Different enhancements embody issues with road rank – together with a problem that was inflicting some gamers to have their road rank reset to 1 – and a bug that induced a small variety of folks to have an “extraordinarily excessive talent ranking that wasn’t earned by matches”.

    In October, Knockout City was updated for PlayStation 5 and Xbox Series X/S, bettering the sport’s efficiency and visuals.

    As Tom summarised on the time, on PS5 and Xbox Collection X, the sport runs at native 4K and 60fps – or 1440p (1620p on Collection X) upscaled to 4K at 120fps. On Xbox Collection S, it runs at 1440p at 60fps – or 1080p at 120fps. All platforms additionally achieve improved textures and lighting.

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