Layoffs reported at Hardsuit Labs


Authentic story, March 2, 2021: Hardsuit Labs underwent layoffs, following the announcement final week that it was dropped because the developer of Vampire the Masquerade: Bloodlines 2.

A number of staff on the Seattle studio introduced on Twitter that they had been laid off, with author and narrative designer Anna C. Webster saying she was made redundant “alongside the remainder of the narrative division (and plenty of others).”

One other member of that division, narrative designer Nicole Stanford, confirmed that “the complete narrative staff together with [herself] had been affected.” Lead narrative designer Samantha Wallschlaeger, which was employed again in October, was additionally laid off.

The extent of the redundancies past the narrative staff is unclear at this stage, with a minimum of one producer affected too. reached out to Hardsuit Labs for remark.

Writer Paradox Interactive introduced simply final week that Hardsuit Labs was to get replaced because the developer of Vampire the Masquerade: Bloodlines 2.

The title, which has had a troubled improvement journey, was due this 12 months however has now been pushed again. The brand new launch window has not been introduced.

Vampire the Masquerade: Bloodlines 2 was already delayed from 2020 to 2021 in August final 12 months.

Replace, March 3, 2021: Hardsuit Labs confirmed the layoffs in an announcement despatched to The studio did not make clear how many individuals had been affected, solely saying that on account of being “unable to supply work for a small variety of folks,” it made the “tough determination to half methods.”

The developer additionally stated that it is at the moment engaged on a number of unannounced tasks. Here is the complete assertion:

“We are able to affirm that Hardsuit Labs not too long ago skilled layoffs. Whereas we labored onerous to supply some nice work alternatives for the studio to maneuver ahead with, we had been unable to supply work for a small variety of people and thus made the tough determination to half methods. This determination was not made flippantly and was carried out so solely after we felt we had exhausted the alternatives to keep away from such a layoff.

“For the affected staff members, with their permission, we’re reaching out to companions and fellow studios in hopes that we will help in putting our former colleagues with new alternatives. We sincerely want the perfect to our former colleagues and thank them for his or her contributions to the studio and our tasks throughout their time right here.

“Hardsuit Labs continues to maneuver ahead with present and new alternatives, in addition to present work on a number of but unannounced tasks. We look ahead to sharing extra info on these video games after we can sooner or later.”

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