Media Molecule Director Talks Sony Studio Acquisition


Sony Interactive Leisure has mentioned on quite a few events that it approaches acquisitions and mergers with warning, selecting as a substitute to organically develop its in-house studios slightly than occurring blind procuring sprees to extend manufacturing capability.

When it does purchase studios, Sony is understood for nourishing them and permitting them to craft distinctive, numerous experiences – one thing beforehand echoed by Insomniac Video games and now by Media Molecule studio director Siobhan Reddy. In an intensive interview with Push Sq., she mentioned that Sony has a “nice” observe report of “not meddling with the nice components of studios as soon as they’ve been acquired” and revealed that Sony enabled Media Molecule to take “huge dangers” like Desires.

Talking of the acquisition, Reddy mentioned:

All of us had skilled acquisitions earlier than, so we took very significantly how we might assist the workforce regulate. And you recognize, Sony has an amazing report of not meddling with the nice components of studios as soon as they’ve been acquired. We set it up in order that for a couple of years we nonetheless went in by way of the XDev group, so we had these kind of coaching wheels, and over time we regularly took them off.

So yeah, the massive modifications had been the studio, the continued funding, and the power to take these actually huge dangers on issues like Desires. There’s clearly totally different trajectories for while you’re acquired vs. while you’re not, and for us it’s undoubtedly been about us having the ability to double down on innovation, and what we will do within the [user generated content] area.

Media Molecule was based in 2006 and was acquired by Sony in 2010. Its co-founder Alex Evans introduced a break from sport growth final September.

[Supply: Push Sq.]

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