Capcom will add some fascinating new in-town options to Monster Hunter Rise. The developer and writer of Monster Hunter Rise invited Polygon to a brief video presentation, the place it detailed adjustments to the meals and coaching programs, in addition to a number of others.
Like the brand new Wire Bug and rideable Palamutes — each of which you may also use to maneuver round city — Monster Hunter Rise’s Kamura Village will change loads from earlier Monster Hunter video games. The adjustments are most notable while you take a look at in-town multiplayer, the Buddy system, the Coaching Space, and the brand new Dango meals system.
Dango — a brand new meals system
Dangos are Japanese dumplings, they usually’re the first meals in Monster Hunter Rise. On the Dango bar, you should buy three Dango on a stick, every of a special taste. Like earlier Monster Hunter video games, you should use meal tickets, factors, or money to purchase your meals.
Along with rising your well being and stamina on your subsequent hunt, the totally different flavors provide totally different perks that can assist you . And with Monster Hunter Rise, there are extra distinctive meals perks, that means it’s much less possible you’ll overlap with an armor talent you have already got geared up.
When constructing your three-piece Dango, you possibly can mix any flavors you need. However simply since you decide a particular taste, and its correlated perk, doesn’t imply you’ll get it. Every perk has a proportion likelihood of getting activated every time you eat.
For instance, the video presentation confirmed the Hunter shopping for Dango Cash Maker (elevated cash), Dango Medic (elevated therapeutic from objects), and Dango Chicken Caller (which makes extra Spiribirds strategy throughout hunts). Cash Maker had a 90% likelihood of activating, whereas Medic and Chicken Caller had 85% and 80% possibilities respectively.
Gamers will unlock new flavors of Dango to mix as they progress by way of the story. And there’s, after all, a pleasant new meals tune and dance that performs every time you order some Dango.
The Buddy Plaza
Buddies are an enormous a part of Monster Hunter. While you’re searching solo or in a small group, you want your Palico that can assist you out. However Rise expands the buddy system by letting you’re taking each a Palico and a Palamute — the rideable canine pal.
You’ll handle these Buddies within the Buddy Plaza, with the help of Buddy Knowledgeable Shirubei and Buddy Handler Iori. With their help, you possibly can go to the Buddy Dojo to select new Buddies after every quest.
While you rent a brand new Buddy, they’ll be part of your squad. And when you can solely have two with you on a given hunt, you’ll be capable to ship the others on missions to assemble objects for you. When you’re taking part in with pals, you possibly can solely take one Buddy — both a Palico or a Palamute, relying on what you select.
Totally different Palicos include totally different strikes, whereas Palamutes all appear to have comparable gear slots. You’ll be able to customise your Buddies with distinctive gear on the Smithy.
Senri the Mailman (he’s really a Palico, however no matter) will enable you to with all of your on-line play. You’ll additionally decide up any DLC you purchase from Senri.
With Senri, you possibly can select to play on-line or offline, which determines whether or not or not pals or different Hunters can be part of your social gathering. On-line and offline are toggles in Monster Hunter Rise, so that you’ll have to swap forwards and backwards relying in your state of affairs.
Not like Monster Hunter: World, pleasant Hunters can journey to your model of Kamura Village, and you’ll soar round, discover, and even practice collectively. When you begin a quest on-line, pals or random gamers will journey to your city earlier than you dive into your hunt.
We’re at present uncertain how or if Monster Hunter Rise will handle the difficulty gamers had with Monster Hunter: World the place pals couldn’t be part of a narrative mission until they’d all seen the cutscene in single participant first.
The Coaching Space in Monster Hunter Rise bought an entire overhaul. Not solely can your folks be part of you within the Coaching Space, however you may also apply in opposition to a large, mecha-monster dummy.
Within the Coaching Space, you possibly can converse to Sekirei the Coach (one other Palico). They’ll provide you with coaching choices for the “Toadversary” dummy. You’ll be able to change its head place, which route it’s dealing with, if it tracks the participant, and whether or not it’s in standby or attacking mode. You’ll be able to even alter what number of Wirebugs you have got entry to or alter the conduct of different targets within the coaching space.
While you lock in your settings, the Toadversary will begin to take motion — or stop taking motion relying on what you chose. The Coaching Space additionally tracks your complete injury on the dummy, together with the injury of your most up-to-date combo.
Capcom will launch Monster Hunter Rise solely for the Nintendo Swap on March 26.