New Report Paints A Darkish Image About Dying Mild 2’s Growth


The query “The place is Dying Mild 2?” has been on many minds for the reason that indefinite delay announcement again in January 2020, and now that very same query is again following studies in regards to the tradition inside Techland and a scarcity of path for the choice-heavy sequel. 

In a report from The Gamer, Kirk McKeand spoke with quite a few builders at Techland to gauge the place the studio is at relating to the extremely anticipated launch of Dying Mild 2. What he discovered as a substitute was disheartening image together with a lack of management, a scarcity of path, and a demoralizing environment. One developer even advised the positioning that “the fish rots from the top” when discussing the extra poisonous facets of the studio and its management. 

With feedback from 10 present and former members of the studio, the report reveals how administration took an abusive tone, together with using a homophobic slur when providing suggestions. Within the report, CEO Pawel Marchewka says the findings of The Gamer’s investigation is an “necessary situation” when wanting on the communication points the corporate is at the moment aiming to enhance. The CEO responded saying that the job of the workforce is to “invent and iterate” and that this purpose has usually precipitated clashes with members of the workforce with differing opinions on growth development. “After we’re within the inventing section, we have now full of life discussions with one another,” he stated. “Subsequently, I can think about that in a tightly-knight workforce such phrases might have been stated. However, this isn’t our commonplace and people phrases don’t meet our standards in any manner. We all the time remind our workers to verify they convey correctly.” 

Whereas this sounds good, the report continues on to point out that the aforementioned suggestions is way from a one-off occasion, as a substitute one thing way more commonplace than the CEO represented in his response. One instance pertains to a gathering in regards to the path of Dying Mild and the way it touches on tones likened to “fashionable darkish ages.” Throughout this assembly, one supply tells The Gamer that one lead dev responded to this era likening by saying “No less than they knew the way to cope with girls again then.” Marchewka responded to this incident as properly, saying that the response was inappropriate and that this developer reported to Human Sources nearly instantly. “We’ve got a robust illustration of ladies at Techland,” he stated. “We wish them to really feel supported always.”

Ladies led notoriously horrible lives throughout this time interval, removed from the light-hearted fairy tales many fictional tales like to color. Whereas girls throughout this time had been anticipated to work like their male counterparts (which is truthful), they had been paid far lower than males and the roles out there had been rather more restrictive. Whereas there have been girls in the Aristocracy, that was not the usual residence life for the typical lady throughout this age. In actual fact, there have been many legal guidelines in opposition to girls particularly, together with little freedom as an individual in their very own proper, which you’ll study extra about right here

However even this could possibly be thought of an remoted incident, which prompted the positioning to maintain digging. A number of the workers that The Gamer spoke with talked about a portray that the CEO hangs in his workplace, a portray that he himself stated that if it is making folks uncomfortable he’ll take down instantly. The portray in query is of a girl mendacity bare with a cheetah, a wildlife fixture by the artist David Yarrow (a person identified for his conservationist work). “I discover him probably the greatest if not one of the best wildlife photographer. That is why I hung it in my workplace. However I need to be sure that I set the correct instance so if any of our workers, anonymously, report that they really feel uncomfortable with it I’ll take away it instantly.”


It appears in his response that the CEO is keen to make modifications essential, however the report goes on to disclose that the top of HR is his spouse, which might make complaints about him to her compromised in a manner that many workers have expressed feels uncomfortable. His spouse, Aleksandra Marchewka, did not start her time at Techland as HR, as a substitute she started her journey within the firm working as an inside designer for Techland’s increasing workplaces. Regardless of no prior Human Relations historical past in her resume, she was promoted to performing chief HR officer in February 2020. When requested if the CEO thought this could possibly be a battle of curiosity — which it inherently is and why many firms disavow this sort of hiring practices — he stated, “No, I do not. My spouse is an expert and we have now an expert relationship at work.” 

The difficulty right here will not be who she is as an individual. Most of the workers at Techland have stated that she’s a really approachable and pleasant face on the workplace, however there’ll all the time be a bias regarding her husband, particularly regarding extra delicate studies that some builders are holding again out of worry of retaliation. It was additionally reported that many would use her relationship to her husband to their benefit by promoting her on an concept for her to go alongside to the CEO. 

His spouse is not the one shut tie that Marchewka has beneath his make use of; his sister can be in an govt place as the top of worldwide gross sales. Nepotism is enjoying a big position right here which in itself is worrisome, but additionally blocks certified personnel on the firm from any potential position modifications which might be already occupied by household. 

Advertising conflicts

Talking again to the communication points, apparently, there have been some controversial advertising concepts thrown on the market that precipitated concern for among the workforce. One was to drive an unmarked van in actual life to the boarder of Mexico and drop off a pile of physique luggage to spark headlines. The plan was to later reveal that this transfer was a advertising software for Dying Mild 2, relating it again to the story itself.

One other controversial advertising pitch surrounding considerations over illness revelations (a transfer made much more controversial contemplating the continued pandemic). On this pitch, the plan was to ship medical check kits at random and have these check despatched again in solely to disclose that they’ve contracted a fictional illness (the illness seen in-game). The issue right here, nonetheless, is that these had been precise medical kits getting used and that real-life ailments could possibly be detected, which was an moral situation that not everybody was onboard with. 

The workforce additionally tinkered with the thought to work with the United Nations to create a video the place a UN spokesperson would spark panic by detailing an occasion the place folks had been “scrambling to outlive” in a battle for water. Since this can be a very actual situation in lots of areas around the globe, together with the US, the dialog round this transfer was additionally beneath heavy scrutiny. 

The CEO responded to those studies of selling concepts saying that they had been merely a small half of a bigger “artistic brainstorming session.” In line with him, no concept is just too outlandish in the course of the ideation section, which is truthful on condition that this sort of spitballing clearly defines what is just too far and helps to maintain brainstorming again on monitor in a extra acceptable method. 

Kinguin affect

When Lukasz Janas joined Techland in 2020 as artistic director from his earlier position at Kinguine, an organization that runs equally to G2A as a PC reseller, it’s reported that the general angle in the direction of his arrival was constructive. Sadly, that hope in his affect was rapidly squandered when it grew to become obvious that, in line with the sources that opened up about their time there, he didn’t have the expertise wanted for this job, which furthered muddied the waters of communication and clear path. 

In line with one developer at Techland, “There may be this common consensus in Techland that advertising will not be doing a lot and appears incompetent.” The CEO, in flip, responded that the make use of of Janas was a step made to right that feeling of incompetence and that his inclusion has been a constructive affect on bringing “new options” to the studio as an entire. In line with the sources that spoke out, his addition to the workforce is broadly seen as an enormous obstacle to the general goal as the corporate works in the direction of the launch of Dying Mild 2. 

“The fish rots on the head”

The Gamer report particulars Marchewka’s need to work with the “better of one of the best,” a purpose not not like many in any business. Sadly, Techland has an extremely excessive turnover relating to employees, a fee that has continued to extend over the previous 12 months. “Techland has a historical past of hiring folks for which the workforce had ‘excessive hopes’, however it ended up in nothing,” stated one insider. “One such case for the designers was the hiring of Marc Albinet, a former recreation director from Ubisoft, that was alleged to restructure how design is completed within the studio. Even he, a veteran with 30 years of expertise, could not break by way of higher administration that’s more durable to vary than the spin of the fucking Earth.”

The shortage of a transparent imaginative and prescient, folks in roles they aren’t certified for advising new instructions to enter, and the misalignment between the core employees and the board at massive has wrecked havok on the infrastructure of Techland. In actual fact, some have come ahead to say that if somebody’s imaginative and prescient does not align with the board, that these folks had been then remoted from the venture as an entire and their core tasks, which inevitably led to both them getting fired or leaving to hunt higher alternatives. 

Marchewka, nonetheless, says that this excessive turnover fee is totally regular for a AAA studio and is nothing to fret about. Whereas turnover is an anticipated a part of any studio, a always escalating variety of folks departing will not be, particularly if the notion is that many of those departures are as a result of poor management and mismanagement. That notion has solely grown over this final 12 months with one supply even saying that the CEO trusts outsiders greater than he trusts his personal employees, usually wanting exterior of the corporate to weigh in on main facets of the event course of. 

The image being painted is that a lot of these in govt positions had been both not certified or not educated in working in a workforce setting. This was a degree hammered residence when taking about chief growth officer Pawel Zawodny, who was promoted from a software program developer throughout the firm to herald a extra conventional growth construction to make the workflow simpler. Zawodny reportedly needed to offer devs an opportunity to create their work in established engines resembling Unity and Unreal, one thing that Marchewksa was very a lot in opposition to with is need to make use of Techland’s personal engine. In line with varied sources that opened up about this, they needed to go within the path Zawodny was attempting to steer them and that the refusal to budge from Marchewka precipitated immense frustration. 

“He would ask why folks aren’t working quicker and it was as a result of the tech isn’t in control,” stated one worker when speaking in regards to the frustration surrounding the CEO’s agency stance. “We will work quicker, however we have now to go right here, and also you’re not permitting us to go there. The consultants know what the purpose is, and they need to be allowed the pliability to do what’s finest.”

The CEO, in fact, had a rebuttal saying that Techland has its personal manner of approaching recreation manufacturing and that they’ve tailored accordingly. Sadly, a great portion fo the employees really feel the other, saying that there isn’t any adaptation occurring and that that is slowing down efforts to some extent the place everybody concerned is anxious. A contributing issue to this as properly is that the CEO usually tries to be straight concerned with each single milestone examine assembly. On paper, this sounds good, however delegation is there for a motive and that have to be concerned at each nook leads to a slowed timeline and concepts not totally fashioned being shut down and blocked earlier than they’ll see fruition. 

Regardless of Marchewska’s reward of Zawodny and their course of working collectively, Zawodny did ultimately depart Techland to start out up his personal studio, a studio referred to as Unusual New Issues that was ultimately acquired by Cyberpunk 2077 devs CD Projekt Purple. “After many years of making titles that had been dictated by so-called market demand, [we] all reached a degree once we determined to do one thing completely different – one thing that comes from ‘us’,” Zawodny talked about on the time of his departure. “We additionally felt that the best way the business giants work is outdated. We need to adapt to a brand new manner of working and fostering teamwork – an evolutionary method described as Teal – the place there are not any predefined hierarchies or roles. It’s time that we alter the business from the within.”

Too many cooks within the kitchen 

A typical complain amongst everybody The Gamer talked to is that each single designer, each single developer, might weigh in on each facet of growth, together with producers that might shut down concepts that they weren’t conversant in or geared up to know. Due to this, there have been too many individuals always designing and redesigning facets of the sport with no actual cohesion relating to what these modifications would imply on an even bigger scale. 

The studies continued to point out the disconnect with the “new” and “previous” groups when new members can be introduced in and would instantly see the chaos that the “too many cooks within the kitchen” mentality wrought. When these newcomers would converse out in regards to the considerations that they had, they had been instantly “out the door,” in line with one supply. 

From a removing of people who labored on Dying Mild 2 at its core as soon as they’ve departed to working with to a rising toxicity throughout the firm’s pool of individuals (as seen with the sexual misconduct allegation relating to author Chris Avellone), it grew to become rapidly obvious how Dying Mild 2 has discovered itself ready of uncertainty. 

Lack of cohesion, lack of clear management and the honoring of position delegation, a lack of know-how, and a refusal to adapt exterior of the “manner it is all the time been accomplished” all play a contributing position to the studies gathered in regards to the firm. To learn much more in regards to the state of Dying Mild 2 and Techland, together with quite a few accounts from inside sources, you’ll be able to try the complete story proper right here

[Supply: The Gamer]


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