Nier Replicant ver. 1.22474487139 is just some weeks away from its April 23 launch, and we obtained our fingers on the up to date model of Yoko Taro’s beloved cult hit that began all of it. The unique recreation launched over a decade in the past on PS3/Xbox 360, and now followers and newcomers alike are getting the chance to play it with quality-of-life enhancements, equivalent to changes to the gameplay and enhanced visuals.
To see how this newer model is shaping up, my colleague Jay and I each took it for a spin. Nier captivated me again when it got here out in 2010, and Jay fell in love with Nier: Automata just lately, being curious in regards to the entry that obtained the sequence began. We determined to debate our totally different views and experiences taking part in Nier Replicant ver. 1.22474487139. Similar to the sport, we had an enchanting dialog about what the cult traditional has to supply in our fashionable instances.
Kim: Let’s begin along with your first impressions, Jay. In Nier, you’re simply transported into this world with vicious Shades and candy little Yonah to guard. What was it like entering into the function of Brother Nier for the primary time?
Jay: Proper from the bounce, the stakes really feel very excessive and the fight feels in some way tight and frenetic on the identical time. However even after slicing by that military of Shades throughout these opening seconds, there’s a a lot gentler story being advised. Automata’s three predominant characters are compelling, however they’re additionally extraordinarily reserved and typically even emotionally indifferent from each other (particularly 2B and A2). In Replicant, you instantly get the sense that Brother Nier would do something for his little sister. He’s soft-spoken, optimistic, and a bit of naive. And there’s one thing refreshing about taking part in a personality like that in a sequence that usually likes to tear hope away from its characters.
Kim: Precisely! I used to be very hooked up to Father Nier and was nervous that Brother Nier wouldn’t have the identical affect on me, however I used to be very incorrect. The stakes nonetheless really feel so excessive, and also you immediately need to defend Yonah. For these not within the know, the unique Nier launched with two variations in Japan – Gestalt and Replicant – every that includes a special predominant character (Father or Brother) to play as. That is the primary time, we’re experiencing Replicant within the West, taking part in because the brother. The one distinction I seen was I preferred the banter between Father Nier and Grimoire Weiss a bit of extra; it simply felt extra whimsical having this outdated man talk with a cheeky speaking ebook.
I’ll say, I’m completely satisfied how a lot this recreation nonetheless immediately hooks me. The plight to avoid wasting Yonah simply overtakes you, the world simply comes alive due to Keiichi Okabe’s incredible music, and you’re feeling this fixed uneasiness the place you’re ricocheting between hope and doubt should you can have a contented ending.
Nonetheless, earlier than we get extra into the state of the world and characters, let’s talk about fight. The general gameplay was the unique Nier’s rougher parts. I do know developer Toylogic tried to shore up a few of these weaknesses and make it really feel nearer to Automata. How do you’re feeling in regards to the fight to date?
Jay: Actually, I’ve been having fun with it for essentially the most half. Dodging and parrying really feel on par with the high-speed animations in Automata. I simply really feel very agile when taking part in as Brother Nier, and despite the fact that loads of the combos simply come from mashing two buttons, the flashy prospers and pirouettes at all times look actually cool in order that makes up for the gameplay simplicity. As somebody who’s performed the unique, do you assume the fight feels satisfying or do you continue to really feel as if one thing is lacking?
Kim: The fight is an enormous enchancment over the unique. You didn’t have the lock-on button, which is a godsend right here! The digicam nonetheless has some points, however all the things simply feels so much higher. I like with the ability to use and cost magic whereas concurrently executing common assaults. The charged heavy assaults additionally really feel extra highly effective and lethal as a result of flashy combos they produce. It’s extra like Automata, which is an efficient factor. It’s simplistic, however the mixture of magic, bodily assaults, and dodging/blocking stored me on my toes, particularly in boss battles! That is nonetheless the place the recreation most shines.
We are able to solely speak about just a few bosses attributable to embargo, however as I used to be taking part in, I used to be rapidly reminded of how these battles impressed me a lot the primary time round. You by no means know what to anticipate and also you’re at all times challenged in several methods, whether or not it’s throwing bombs into a large machine or concentrating on the suitable physique half or foe at opportune moments. These encounters really feel exhilarating and distinctive even in spite of everything this time. I simply love the enemy designs. Getting the bosses is the perfect half, however on the flip facet, dungeons nonetheless are fairly bland and have you ever doing tedious duties. They’re fairly linear with out a lot selection. How’d you’re feeling in regards to the bosses and dungeons to date?
Jay: I’m with you 100 p.c, Kim. Boss battles really feel like extremely momentous sequences that often require you to multitask in very entertaining methods. And when the smoke clears, it’s very straightforward to really feel as should you’ve turn into a bit of extra acclimated to your moveset and the controls normally. Then if you get to the following hulking boss, abruptly, the entire script has been flipped and also you’ve obtained to adapt/react to a completely new array of assaults. Nonetheless, the dungeons (and most different environments, for that matter) main as much as these bosses aren’t visually stimulating in any respect. The gameworld is deliberately dreary and empty, however due to this, I don’t have as a lot enjoyable getting round to totally different essential places.
Kim: Yeah, if it wasn’t for Keiichi Okabe’s nice music (I’m going to maintain mentioning this), getting all over the world can be much more of a slog, particularly since there’s so many fetch quests on this recreation. That being mentioned, even when the environments themselves aren’t something to write down dwelling about, I really feel just like the characters and tales inside the recreation are simply so fascinating – and might be downright devastating. That’s what actually makes Nier what it’s – from seeing an outdated girl pine for one more letter from her faraway lover, to being confronted with the cruel fact that individuals don’t at all times do good issues. Even Weiss questions you consistently about being too good and giving.
Kaine nonetheless stays my favourite character. Nonetheless, as I become old for various causes. I really feel like once I performed this all these years in the past, I linked to her being a hardass and holding her personal on the battlefield and towards Weiss within the insult division. As I become old, there’s an actual disappointment and vulnerability to her that I join with. It was at all times there, however her story simply will get to me on a extra emotional stage now. I’ll say, I’m glad that the visuals had been up to date; it stands out to me most within the characters’ faces – they give the impression of being higher and extra pure now. I believe it helps in sure scenes, particularly when issues do get heavier. What about you, Jay? How do you’re feeling in regards to the characters and visuals?
Jay: I like the characters. The loyal crew that struggle alongside Brother Nier usually are not solely distinctive on a story stage, however in addition they deliver loads of nuance to fight. It’s nearly as should you can see their personalities actually come to life each time you enter a battle. Thus far, I’m an enormous Kaine fan as properly. You’ll be able to inform that she masks her insecurities and tragic previous behind a harsh tone and reserved physique language. However that’s not a entrance; she will be able to additionally again the discuss up with some actually superior magic and sword methods.
With regards to the primary forged, the visuals rock, however I’m not as impressed once I’m interacting with NPCs. There’s simply one thing a bit of deflating about speaking to residents that look same-y and typically have poorly rendered face textures, particularly when the sport expects you to care about their emotionally-charged issues.
Kim: You positively deliver up level with the visuals. This was one other weak level of the unique, and whereas they did touch-up areas and repair some digicam angles, the sport nonetheless has a dated look to it. Some will discover that endearing; others will see it as a bit of off-putting, such as you talked about with the NPCs. I do know this isn’t a remake so that they weren’t going to fully redesign something, however it does bum me out that some elements of the world didn’t get extra of a visible overhaul. It’s at all times tough when updating a recreation of how far to essentially go, however including some extra element wouldn’t have harm. I’m completely satisfied the general forged a minimum of appears higher, although.
Earlier than we go, I’d wish to deliver up one very last thing. How was it coming into the unique Nier as somebody who didn’t play it the primary time round? Did you get the cling of issues rapidly? Had been there elements that had been exhausting to regulate to? Do you assume folks will discover this new model a snug technique to play this traditional?
Jay: First off, I’ll say this: I used to be so excited when Replicant was first introduced and I’ve been ready to hop into it for what appears like years. And despite the fact that I’ve solely skilled Automata, in a method, taking part in Replicant appears like coming again dwelling. Due to this, I believe I obtained the gist of learn how to play in a short time. On a mechanical stage, Replicant is fairly straightforward to choose up and play, and that’s factor! On-boarding occurs in a short time and you’ll bounce proper into the motion with out exhaustive tutorials or an unforgiving studying curve. In fact, this isn’t to say that bosses and even a number of the Shade grunts that spawn within the open world received’t be tough!
Primarily based on the numerous movies I’ve watched of the outdated recreation, there’s simply no higher technique to expertise the primary Nier. The gameplay is polished and the movement of battle is simple to get used to. The performances are tremendous strong (significantly Yonah and Kaine!). And, oh man, you’re completely proper: Keiichi Okabe’s rating is simply *chef’s kiss.* Do you’re feeling the identical method, now that you simply’ve gotten the possibility to really feel out the variations between the 2 variations?
Kim: It’s at all times a bit of scary going again to a recreation you really liked a lot the primary time you performed it. I at all times swore by the primary Nier. It was – and nonetheless is – tough across the edges, however there’s one thing so magical there. On the time it got here out, I used to be in search of RPGs to inform extra mature and significant tales, however I had no thought I’d get what I did with Nier. There are occasions once I’m taking part in it and I simply smile, as a result of it jogs my memory why I fell in love with it within the first place. Different instances, I’ll be like, ‘I can’t imagine I put up with a few of these design decisions!’ That may little doubt occur. I am taking part in a recreation that got here out over a decade in the past now, however I believe Toylogic did job addressing a number of the obtrusive points the sport had with out altering its essence. I’m having a enjoyable journey going again by it, and I can’t wait to see how different folks really feel after they play the brand new model.