Developer Folks Can Fly has introduced that the primary Outriders patch will arrive subsequent week, and has provided a preview of what to anticipate from the replace. You’ll be able to learn up on the Outriders patch notes beneath, and we’ll add extra particulars, such because the replace quantity, as they turn into accessible to us.
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PC & Console Platforms:
- As soon as platforms have been up to date to the identical patch model, cross-play throughout platforms will turn into viable once more
- Total stability enhancements for the matchmaking service
- Will Repair a multiplayer crash that would lead to shopper gamers having their stock wiped
- Will repair the crash when finishing the “A Unhealthy Day” aspect quest.
- Will repair the crash that happens in No Man’s Land when your language is ready to Spanish (Sure, we all know. Online game code is a magical factor).
- Will repair crash on launch points
- Will embody many extra “random” crash fixes
- We’re assured that these fixes will tackle nearly all of crashes reported, as there are solely a handful of root causes however the crashes they generate seem in a lot of locations.
- Will repair the HUD disappearing in sure circumstances
- Will repair bugs that intervene with gamers re-spawning in multiplayer Expeditions
- Will repair bugs with gamers getting caught on geometry (together with when utilizing Gravity Leap) or falling out of the world.
- Will change the default matchmaking setting from “Open” to “Closed”.
- You’ll nonetheless be capable of manually change this setting to “Open” by way of your recreation settings
- This variation will forestall gamers from becoming a member of video games the place the host didn’t intend to play in multiplayer. It should additionally reduce down on AFK lobbies
- This will even assist enhance matchmaking instances, because the queues will likely be much less prone to be overwhelmed by the sheer quantity of fixed matchmaking requests generated by “open” video games.
- Many different minor fixes and enhancements
- Will Repair a efficiency situation the place GPU shouldn’t be being totally utilized. This could assist with stuttering and DX11/12 points