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    HomePlaystationSlitterhead Will 'Discover Life and Dying and the Means of Decay'

    Slitterhead Will ‘Discover Life and Dying and the Means of Decay’


    Keiichi Toyama’s new firm Bokeh Recreation Studios introduced their upcoming challenge Slitterhead throughout The Recreation Awards at the beginning of this month. Few particulars concerning the motion journey recreation have been revealed seeing as the sport isn’t but in full manufacturing, however in an interview with IGN Japan, Toyama did give us extra particulars together with that Slitterhead will “discover life and dying and the method of decay all through on a regular basis life”, one thing anticipated to be pretty surprising to gamers.

    Toyama clarified he “can’t go into lots of particulars but”, however he did elaborate on the sport’s trailer. The sport is seemingly set in a rundown Asian metropolis the place the featureless concrete highrises all look the identical, alleys are crammed with garbage and graffiti, and deserted automobiles block the streets whose solely shiny spots are the neon indicators. The town is a fictional location “impressed by Nineteen Eighties and ’90s Hong Kong. Nonetheless, it’s not the actual Hong Kong. The sport will discover an unique setting that blends the nostalgic sights of that metropolis with pure fiction.”

    The trailer was additionally crammed with seemingly regular metropolis residents that disguise a lethal secret. They will mutate into terrifying skeletal monstrosities of varied sizes that prey on people and tear them aside. These creatures are referred to as Yakushi they usually’re “a sort of monster which have their roots in classical theater”. Gamers might want to discover a technique to “smoke them out to make them reveal themselves” and this shall be “a serious pillar of the journey and the story”. Toyama continued:

    The sport will discover life and dying and the method of decay all through on a regular basis life, so inevitably a number of the developments and visuals shall be fairly surprising. That mentioned, we aren’t solely specializing in the gore itself; we intend to painting horror in a means that deepens the sense of immersion for the participant. Though it’s a horror recreation, we purpose to make a recreation that’s entertaining on a variety of ranges, with a narrative crammed with thriller and new varieties of motion gameplay.

    Slitterhead shall be a third-person motion journey recreation at coronary heart. It can additionally “embrace many new mechanics that haven’t been seen to date in different video games, so I believe it’ll end in a novel expertise”. Nonetheless, we are able to’t count on to see the sport anytime quickly. The sport has solely simply completed the prototyping stage they usually’re “dedicated to manufacturing till no less than the tip of 2022”, so it will likely be no sooner than 2023 earlier than the sport is launched. Platforms are additionally undecided, though Toyama did say he wished to “attain as many gamers as potential whereas sustaining the essence of the sport”.

    [Source: IGN]

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