Monday, January 17, 2022
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    Smite Titan of the Cosmos Replace

    Smite Titan of the Cosmos Replace 8.12 is LIVE! See you on the Battleground!

    SMITE Transformers Replace provides a brand new god known as Atlas to the Battleground. There’s additionally a bunch of merchandise and god steadiness adjustments after final month’s Transformers Replace.

    New Greek Guardian God


    • 37 + 1.5/Lvl (+20% of your Magical Energy)
    • 1.25/1.25/1.25 injury and swing time, hitting in an AoE on the ultimate blow


    • As Atlas offers or takes god injury he accumulates 1.25 Power in his Astrolabe. Minions present 1/tenth of the Power. When he reaches 20 Power his subsequent Primary Assault has 1.5x injury, 1.5s swing time, and offers bonus injury in an space in entrance of him. Gods hit are Trembled for 2s whereas minions are shocked. Atlas can retailer as much as 30 Power.
      • Empowered Bonus Harm : 8 * Degree


    • Atlas throws his Astrolabe to a goal location, damaging and slowing enemies the place it lands. Whereas deployed, his Primary Assault will trigger an explosion on the goal space that damages all enemies. This explosion offers 40% injury to Minions and prices 5 Mana to make use of. After 5s or when he re-fires this capability, the Astrolabe will return to him. Atlas’ second capability adjustments primarily based on whether or not his Astrolabe is deployed or held.
      • Skill : Circle
      • Harm : 30/65/100/135/170 (+40% of your Magical Energy)
      • Gradual : 10/12.5/15/17.5/20%
      • Gradual Length : 2s
      • Primary Explosion : 23 + 6 Per Degree
      • Cooldown : 15/14.5/14/13.5/13s
      • Value : 65/70/75/80/85 Mana


    • Atlas pulls enemies in the direction of his Astrolabe. Enemy gods who’re too shut get pulled into the Astrolabe. If Atlas is holding the Astrolabe enemies who get pulled into the Astrolabe get held in entrance of Atlas. After a short delay, the held targets get launched within the path Atlas is going through. If Atlas has thrown the Astrolabe, enemies who get pulled into the Astrolabe will get held on the Astrolabe’s location earlier than being launched in the direction of Atlas.
      • Skill : Cone / Circle
      • Pull Harm : 50/80/110/140/170 (+35% of your Magical Energy)
      • Launch Harm : 50/80/110/140/170 (+35% of your Magical Energy)
      • Cooldown : 16s
      • Value : 50/55/60/65/70 Mana


    • Atlas fees ahead. Every allied god he fees close to can have their burdens eliminated, cleaning them of any present slows and rising their motion velocity. When Atlas collides with an enemy god he’ll launch accrued burdens in an explosion. For each burden accrued the gradual is elevated by 25% as much as a most of 75%.
      • Skill : Line
      • Harm : 80/135/190/245/300 (+45% of your Magical Energy)
      • Motion Pace : 25/27.5/30/32.5/35%
      • Cooldown : 16s
      • Value : 60/65/70/75/80 Mana


    • Atlas tears the sky asunder and calls forth a Gamma-Ray Burst. Enemies on this space are hit each 0.5s and acquire a stack of Radiation. Radiation can stack as much as 5/5/6/6/7 occasions and lowers the enemy’s Protections and Energy. After 5s or upon re-fire the Gamma-Ray Burst will focus in energy and start touring throughout the battleground. Enemies hit by this centered ray take heavier injury and acquire Centered Radiation, decreasing Protections and Energy equal to three stacks of Radiation.
      • Skill : Circle
      • Harm : 25/35/45/55/65 (+10% of your Magical Energy)
      • Safety Discount : 5%
      • Energy Discount : 2%
      • Centered Harm : 100/145/190/235/280 (+40% of your Magical Energy)
      • Cooldown : 90s
      • Value : 60/70/80/90/100 Mana




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