Sunday, January 16, 2022
    HomeReviewsSonic the Hedgehog creator releases first hypercasual cellular recreation | Pocket

    Sonic the Hedgehog creator releases first hypercasual cellular recreation | Pocket

    Video games trade veteran Yuji Naka has lately made the soar into the cellular video games area with the solo improvement of a hypercasual title, Shot2048.

    Finest referred to as co-creator of Sonic the Hedgehog, Naka has held positions at Sega and Sq. Enix, in addition to establishing his personal video games studio, Prope.

    Along with Sonic, Naka has labored on different video games together with NiGHTS Into Desires, Billy Hatcher and the Big Egg, and Balan Wonderworld.

    When requested how the choice to develop a hypercasual title took place, Naka instructed “I really like making character-led motion video games with completely different folks, however I can not draw properly sufficient to do it alone, so I made a decision to make a hypercasual recreation.”

    Sonic to Shot2048

    Regardless of 37 years of trade expertise, Naka acknowledged that he was unable to discover a job following his resignation from Sq. Enix and this inspired him to develop Shot2048 alone.

    The event of Shot2048 took about 6 months, with Naka revealing that the thought to create a cellular recreation adopted conversations together with his kids. The aim of the sport is to shoot numbered polyhedrons on the identical quantity to finally attain a rating of 2048.

    “It is simple to make a hypercasual recreation, however it’s onerous to make the options round it for launch, similar to system assist, billing, promoting, sharing, evaluations, et cetera,” added Naka.

    “I believe cellular video games will turn into increasingly well-liked sooner or later. If I can discover some concepts for the subsequent one, I would make one other one.”

    Shot2048 is on the market free-to-play on the App Store and Google Play.

    s.parentNode.insertBefore(t,s)}(window, document,’script’,
    fbq(‘init’, ‘1432647760267182’);
    fbq(‘track’, ‘PageView’);

    window.fbAsyncInit = function() {

    // init the FB JS SDK
    appId : 250161755076617, // App ID
    //channelUrl : ‘//’+window.location.hostname+’/channel.php’, // Path to your Channel File
    status : true, // check login status
    cookie : true, // enable cookies to allow the server to access the session
    xfbml : true // parse XFBML

    FB._PG = {
    url: “/useractions/loginfb/”,
    response: “allowed”,

    // Common handler to fetch FB details and reload the page
    process: function(me){
    $.post( FB._PG.url, {
    username: me.username,
    uimg: ‘’ + + ‘/picture?type=large’
    if ( $(“status”, xml).text() == FB._PG.response )
    alert(‘Error: Something bad just happened. Our tech department has been notified. Please try again later.’);


    alert(“Error: something wasn’t right there, please try again.”);


    // Used by event subscriptions to handle the response
    handleResponse: function(response){
    if (response.authResponse) {
    FB.api(‘/me’, function(me){
    if (

    post: function(text, image){
    image = image || $(“#fb-image”).attr(“src”);
    method: ‘feed’,
    display: ‘popup’,
    link: ‘’,
    description: text,
    picture: image

    FB.Event.subscribe(‘auth.statusChange’, FB._PG.handleResponse);

    FB.Event.subscribe(‘edge.create’, function(response) {
    $.post(‘/ajax/social-links/’, { site: ‘facebook’ });

    (function(d, s, id){
    var js, fjs = d.getElementsByTagName(s)[0];
    if (d.getElementById(id)) {return;}
    js = d.createElement(s); = id;
    js.src = “”;
    fjs.parentNode.insertBefore(js, fjs);
    }(document, ‘script’, ‘facebook-jssdk’));



    Please enter your comment!
    Please enter your name here

    - Advertisment -

    Most Popular

    Recent Comments