Star Trek Legends, lately released on Apple Arcade, performs so much like Star Wars Galaxy of Heroes, Disney’s Sorcerer’s Area, DC Legends and numerous different turn-based cell RPGs. However with none vitality meters or annoying microtransactions. In consequence, it seems like a recreation and never a treadmill designed to ferry you to a retailer.
Star Trek Legends includes a big forged of characters, each good and dangerous, from numerous Star Trek exhibits. How are all of them hanging out and preventing one another? The Nexus, that large vitality ribbon factor from Generations, is again and Starfleet has a particular new ship designed to enter it. It’s a little bit of flimsy, hand-wavey approach to arrange the sport’s narrative, however it works.
And as soon as you’re within the Nexus, interacting with different characters, the sport takes nice benefit of this setup. When you like Star Trek, which you most likely do if you’re studying this far into this put up, there are tons of jokes and references that can make you go “Oh yeah…I do know that.” Not one of the tales in Legends are masterpieces, however they have a tendency to have some properly written bits of dialogue with characters interacting with one another in enjoyable and genuine methods.
The gameplay is pretty bathroom normal for this kind of recreation. You may have a small workforce of characters, every with their very own talents and abilities. You’re taking that workforce into missions, that are made up of fight segments, brief cutscenes and even some moments the place you need to resolve what to do subsequent. Fight is once more, nothing extremely contemporary or new, however it works. You assault enemies, taking turns backwards and forwards till one workforce is left standing. Fortunately, you possibly can velocity up the animations throughout fight. They give the impression of being good, however finally I’m simply eager to kill the baddies and transfer on.
What actually elevates Star Trek Legends, the explanation I’m writing up this weblog, is as a result of the whole recreation is free from MTX or paid currencies. There isn’t a approach to spend cash on this recreation. There are additionally no advertisements. That is normal for Apple Arcade releases, however it really makes this kind of recreation a lot extra enjoyable to play. I nonetheless play Star Wars Galaxy of Heroes, however every month it seems like some new factor has been added that’s designed to make me grind of months or pony up a bunch of money. And with vitality meters, it rapidly turns into onerous to truly play the sport except you pay cash. Or wait.
In Legends, nonetheless, you can simply…play the sport. Unlocking characters is enjoyable, not a costly chore. Completeing missions is thrilling, not a grind.
I can’t clarify sufficient how bizarre it’s, after years of enjoying these sort of cell RPGs, to only be free to play it as a lot as I need. It’s good. Plus the sport is a stunning trying celebration of Star Trek, each outdated and new. It’s a recreation constructed particularly for me. It makes me completely happy.
Sure, I do know. It’s on Apple Arcade. And sure, I do know meaning you or some of us you recognize can’t play it. Which sucks! I feel Star Trek Legends is sweet sufficient that I’d like to see it warp over to different platforms. However provided that it retains out the cell RPG bullshit.