Story of Seasons Producer Writes An Apology To Followers Over Bugs, Glitches, And Loading Occasions

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Illustration for article titled Story of Seasons Producer Writes An Apology To Fans Over Bugs, Glitches, And Loading Times

Screenshot: コンシューマ&アミューズメント – マーベラス公式チャンネル@YouTube

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When Story of Seasons: Pioneers of Olive City was launched final month in Japan, followers complained of lengthy load instances, bugs, and glitches. Producer Dai Takemura addressed these points on the sport’s official weblog and gives his apology. 

On Twitter in Japan, the sport was being described as “load hell”, with quite a few load screens, some taking a very long time. However these are the one points that individuals are reporting, equivalent to uneven, sluggish gameplay, amongst different issues like freezing in addition to sinking into the terrain, floating meals, and extra. 

“We’ve obtained many robust feedback for not dwelling up expectations with bugs, lengthy load instances, and poor system points which have made it tough to get into the sport,” Takemura wrote. “I’m actually sorry.”

Dai added that he may really feel all the fervour that followers have for the franchise.

Persevering with, he famous that this was the 25th anniversary of Story of Seasons. (In Japan, the video games are Bokujo Monogatari and have additionally been localized as Harvest Moon internationally.) Releasing a problematic recreation doesn’t precisely sound like a great way to mark the milestone!

The producer acknowledged that there have been shortcomings within the recreation.

“We’re conscious that the need of additionally analyzing methods to enhance Story of Seasons is an enormous problem,” he wrote, including {that a} “correct” replace was coming. The staff is urgently engaged on fixing points, and the replace could be launched in mid-March, shortening load instances and fixing the bugs.

Story of Seasons: Pioneers of Olive City will likely be launched in North America on March 23. 

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