Tasomachi: Behind the Twilight is a few younger woman who’s traversing the world in her airship, which then breaks down. She then has to search for elements in a city whose inhabitants have mysteriously vanished. The sport is impressed by the: “artwork, tradition, and geography of East Asia and late 90’s collect-a-thon platformers.” The one developer of the title, nocras, has a number of AAA to his title, akin to 3D design for Closing Fantasy XII-2 and Closing Fantasy XIV: A Realm Reborn, and 2D artwork for The Legend of Zelda: Breath of the Wild and Xenoblade Chronicles 2.
“I take pleasure in making 2D and 3D artwork for myself and others, however I felt a necessity to specific myself and the great thing about the world, which I may solely do correctly by a online game of my very own,” mentioned nocras, the only real developer of TASOMACHI. “It additionally feels just like the world unfairly deserted the collect-a-thon platformer, and I wish to carry that style again with lovely visuals that create the identical sense of melancholy and pleasure that I initially felt in my youth.”
As Yukumo, gamers will double bounce, airdrop, sprint, and discover varied dungeons, temples, and different places with a Picture Mode possibility accessible for individuals who are into that type of factor. Between ranges, gamers may even be capable to assist a cat-like species referred to as the Nezu Tribe with varied duties in trade for assets and collectibles. Gamers will discover new areas by repairing Yukumo’s airship and in addition uncover historic temples, cherry blossom-covered gardens, and snow-covered mountain ranges. Alongside the way in which, gamers can earn outfits and gadgets to brighten Yukomo’s home among the many Nezu Tribe.
For these occupied with Tasomachi: Behind the Twilight, it’s going to launch on Wednesday, April 14, 2021, for Steam and GOG. It’ll additionally are available in English, Japanese, and Chinese language (Simplified and Conventional) language textual content.