The group is already fixing points with Nier Replicant’s port

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Whereas the PC model of Nier Replicant will not be as disappointing as Nier Automata’s port, it nonetheless has some issues. As Julie Muncy stated in her overview, “The technical features are a lot improved over the unique, which struggled to keep up 30 fps, however they don’t seem to be fairly as much as modern requirements.” She skilled technical issues together with “severe body drops after I by chance unplugged my controller, or a persistent concern the place my mouse level stored reappearing on my display throughout cutscenes, which was not nice for the sport’s sense of gravitas.”

Moreover, gamers with screens which have refresh charges over 60hz are discovering sure animations are tied to framerate, and once they exceed 60 fps the protagonist zips round so quick he is tough to regulate when precision turns into mandatory. In the meantime, different gamers are discovering that due to poor GPU and CPU utilization they’re getting poor efficiency on PCs that ought to have the ability to run it a lot better.

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