Welcome to the Speed Limit AMA! We are:
Alex u/patkelus (some programming, level design and co-founder of Gamechuck)
Igor u/resonantflux (creative director of Speed Limit and co-founder of Gamechuck)
Lucija u/lucebend (public relations)
and myself (marketing and CM)
an indie game development team from Croatia.
And we have created Speed Limit which is out today on Xbox One, Xbox Series X and Xbox Series S, and you can play the demo, too.
But first, here’s the trailer:
And here’s what David Scott Jaffe, the creator of Twisted Metal thinks about Speed Limit:
Indie-game hit written all over it! Congratulations on the demo. Congratulations on what looks to be a really f****** cool game!
We’ve been posting around Reddit, (as well as on r/xboxone here and r/XboxSeriesX here) on Speed Limit development for the past year or so. Perhaps you’ve noticed a post here and there 🙂
So, what is Speed Limit? Speed Limit is our homage to popular retro games of the 80s and 90s, wrapped-up in this challenging pixel-art perspective-changing shooter.
You fight through a nail-biting side-scrolling shooter, race to the finish in an explosive top-down car chase, take flight in a thrilling fake-3D dogfight, and expect the unexpected. Speed Limit seamlessly changes styles, transforms the gameplay, and offers new challenges the moment you feel comfortable.
We have been working on Speed Limit for the past two years, and we are pretty happy it’s finally out on Xbox 🙂
And a few gifs:
We also have several Speed Limit keys to give away, and the authors of the best questions will get them 😛
(hopefully the mods will see this post and sticky it haha)
So, ASK US ANYTHING! 😀